The King of Fighters ’97

The King of Fighters ’97[lower-alpha 1] is a fighting game produced by SNK for the Neo Geo arcade and home console in 1997. It is the fourth game in The King of Fighters series. It was ported to the Neo-Geo CD, as well as the PlayStation and the Sega Saturn in Japan only. An updated version titled Global Match featuring online multiplayer was released in 2018 for the PlayStation 4, PlayStation Vita and Steam.

This article’s lead sectionmay be too short to adequately summarize the key points. (May 2014)
1997 video game
The King of Fighters ’97

Neo Geo AES cover art with art by Shinkiro
Developer(s)
Publisher(s)
SNK
Director(s) Toyohisa Tanabe
Producer(s) Takashi Nishiyama
Designer(s) Akiko Yukawa
Aska Tahara
Chikara Yamasaki
Programmer(s) S. Fujinuki
Souta Ichino
Artist(s) Toshiaki Mori
Composer(s) Akihiro Uchida
Hideki Asanaka
Toshio Shimizu
Series The King of Fighters
Platform(s)
Release
  • Arcade
    • WW: 28 July 1997

    Neo Geo AES

    • WW: 25 September 1997

    Neo Geo CD

    • WW: 30 October 1997

    Saturn

    PlayStation
    Original release

    • JP: 28 May 1998

    Re-release

    PS4, VITA

    • NA: 3 April 2018
    • WW: 5 April 2018

    Windows

Genre(s) Fighting
Mode(s)
Arcade system Neo Geo MVS

. . . The King of Fighters ’97 . . .

Gameplay screenshot showcasing a match between Shermie in Extra Mode battling Ralf Jones in Advanced Mode.

KOF ’97 follows the same format as the previous KOF games, but introduces two distinct playing styles which the player can select before choosing their team: Advanced and Extra.

Advanced mode is based on the previous game in the series, KOF ’96, but features a revamped Power Gauge.[1] Instead of charging the Power Gauge, the Power Gauge is now filled whenever the player strikes the opponent or by performing Special Moves. The player can stock up to three Power Gauges. The player can use one stock of the Power Gauge to perform a Super Special Move or enter a “MAX” mode, in which the players defensive and offensive strength are increased. Performing a Super Special Move while in MAX mode will make the player perform a more powerful Super Special Move.[2]

Extra mode is based on the first two games in the series, KOF ’94 and KOF ’95. Like in those games, the player fills the Power Gauge by charging it or defending against the opponents attacks. After the gauge is filled, the player enters MAX mode and like in Advanced, their character’s offense and defense will increase. The player can only perform Super Special Moves in MAX mode or when the life gauge is near empty and flashing red. When the player performs a Super move in MAX mode while the life gauge is flashing red, then the Super move will be even more powerful. The Emergency Roll maneuver from KOF ’96 used in Advanced mode is replaced by the side-step from KOF ’94 and KOF ’95.

Despite the events at the end of the previous game, the KOF tournament was a huge commercial success and sparked a worldwide fighting craze. Within a few months of the tournament ending, various large corporations had held smaller KOF tournament qualifiers and constructed special KOF stadiums around the world, building the excitement up for the next tournament. News of the tournament spread through every form of media and fans and new fighters from across the globe come to watch the preliminary matches.

All of the characters from the previous game return, with the exception of the Boss Team (which was disbanded after its first appearance), Kasumi Todoh (who went off to search for her father), and Mature and Vice (who were killed by Iori Yagami after he was possessed by the Riot of Blood at the conclusion of the previous game).

Chizuru Kagura, the sub-boss in the previous game, takes Kasumis place in the Women Fighters Team, while Geese Howard‘s underling Billy Kane, who previously participated in The King of Fighters ’95 tournament, returns to join forces with female agent Blue Mary and wanted felon Ryuji Yamazaki (both from Fatal Fury 3: Road to the Final Victory) to form the unlikely “’97 Special Team”. Iori returns as a Team Edit character along with Shingo Yabuki, a high school student who patterns his fighting style after his idol and reluctant mentor Kyo Kusanagi. An alternative version of Kyo with his pre-KOF ’96 moveset also appears as a hidden character.

Iori and Leona will fight as mid-boss characters in the Riot of the Blood curse depending on which characters the player is using. A team of all new characters also appears in the form of the “New Faces Team”, consisting of bandmates Yashiro Nanakase, Shermie, and Chris. The New Faces Team will be revealed to be the last three servants from Orochi during the Arcade Mode. Additionally, they fight as sub-boss characters having more powerful abilities than their common forms. Once they are beaten, Orochi will possess Chris’ body to fight as the final boss character.

Japan Team (Hero Team)

Fatal Fury Team

Art of Fighting Team

Ikari Warriors Team

Psycho Soldier Team

Korea Justice Team

Women Fighters Team

New Faces Team

  • Yashiro Nanakase (New Character)
  • Shermie (New Character)
  • Chris (New Character)

Special Team

Single Entries

Alternate Character

  • Kyo Kusanagi ’94 Version

Mid-Boss

  • Orochi Iori (New Character)
  • Orochi Leona (New Character)

Sub-Boss Team

  • Orochi Yashiro (New Character)
  • Orochi Shermie (New Character)
  • Orochi Chris (New Character)

Main Boss

  • Orochi (New Character)

. . . The King of Fighters ’97 . . .

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. . . The King of Fighters ’97 . . .

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